Let's shape the groundwork for a moment.
Project Natal is the name of Microsoft's upcoming expansion to the XBox 360, and there's a very good chance that this will become functional for PC's after XBox sales even out. Most likely, this is going to be a very expensive product, but as fully featured as a console. In fact, many media members and even Microsoft are likening its release to a console release. The idea behind the box is that there are many sensors that, individually, make up many devices that we take for granted and are not all that expensive to produce. All of these sensors, cameras, and imaging techniques, combined with the right architecture and innovation, come together as one all-seeing eye of your living room. The tech video to show it off was no joke. You should realistically be able to scan yourself and applicable object to serve as your controller. Want to play through Time Crisis just by making "bang" motions with your fingers and ducking behind your couch? Well, you can't, because Time Crisis is a Playstation thing.
Otherwise, you can. Of all the press out on Natal, the general idea is that this thing works and as long as its supported, the wet dream will become a reality.
Certainly, there will be obstacles. This project won't be perfect, but there's a year of fine-tuning to go and developers will have their say. Within five years, this idea could become as fully functional as you could imagine. This is a great thing to be a part of, as a gamer. So many things will be possible.
You sit in your living room with a vision. The kids are at soccer practice. The wife is out shopping with her friends. The dog has been fed. You are completely alone, just you and your console. A giddy smile creeps along your face, and you run out to the shed to raid toys that haven't been touched in years. You finally find your prize, the old whiffle bat your children have since outgrown. Rushing back to the living room, you think about what might have been to have lived out your dream. Sure, your life is a gift, but what would it have been like if it happened another way? You turn the system on, and let the box above your TV do its magic. You hold up the bat like you've just been pronounced the king of England and prepare for your dreams. Your new, 62-inch HDTV displays a massive crowd; an entire stadium is filled with fans who have come to see you. Your old batting stance, the one you used when you were in batting practice dreaming of how great you would be, is shown on the screen. Your face, your swagger, and even the old throwback jersey your team wore back then is there for the crowd to behold.
This is what you may be living within five years: fantasies turned to reality. You may not even care about the FPS glut at that point, because everything old will be new again. We have finally reached a point where we can see where our technology will take us, and it is good.
There is a massive potential for good things to happen. Forget Wiimotes. Gabe would only need his cardboard tube to pwn the competition, and I'm quite sure he wouldn't mind. Hell, being a parent seems like so much fun, since you may be needing their Super Soakers for your next Halo match.
On that topic, imagine the potential of Natal as a children's learning tool. Forget Head Start. While you're making dinner, your child could be making objects out of virtual Lego's or learning Spanish with Milo (though, hopefully not). The lack of physical feedback may show the limits of what Natal can do, but there is a lot of learning that can be done through colors, recognition, and real feedback. There was a craze in learning CD-ROM's back in the early 90's, and they didn't work very well because they relied on needing the student to recognize the method of input. Not so with what Natal promises. Eliminating the need for an input device could open up an incredible learning experience while still keeping a child physically active. Speech and motion recognition is a huge step in justifying computer learning software. A child could walk through an episode of Dora the Explorer, pointing to animals, asking questions, and naming objects along the way. With content download systems already in place, this could make for an excellent and inexpensive system for parents who need to provide something more for their child's mind.
Social networks could also be reinvented. Being able to paint a virtual room instead of having the latest MySpace layout is a concept that has been touched on before, but could be realized in a much more practical and involved manner on Natal. Instead of a teenager sitting down, focusing on a phone or computer to handle a text or phone call, the conversation could be transferred to Natal's interface. While talking, minus any peripherals, in a room, the body and focus is free to do other things. You could be decorating your virtual room in the meantime, or even playing a basic sports game. From the demo, you should be able to share clothes to "try on" virtually, or even show off new toys like guitars or posters. Two best friends could be studying in their own rooms while online and be able to ask for help, or maybe there's a personal issue one is going through and text just doesn't convey the feelings. An old friend may live across the world, but all the mannerisms, looks, and speech would be right there to take the feelings of distance away.
Games, which the entire idea is based on, could be a lot easier to pull off. Often, you'll hear "I was going to nade him!" in a deathmatch, so being able to just reach back and lob one off while still blasting away would be more of a reflex action than ever before. The control scheme even has enough potential to unseat the mouse and keyboard way of playing games, or at least provide a fun alternative. Having a bunch of good friends getting into a paintball match and actually getting in the workout sounds plain fun, and it would be far more intense than any controller driven FPS. Driving games would be a no brainer, and it would also be a lot easier to convince that drunk guy to get in on a party game that doesn't involve a controller. Also, remember that virtual avatar? What if Natal brought about avatar standardization? As in, what if you scanned yourself once and it was compatible with several games. Instead of creating a character for each game you play, what if you just drew from a pool of yourself and your friends, as well as different outfits?
That, of course, leads straight into machinima. Instead of animating or finding the right motion and remotely timing it right, it would be incredibly easy to act on a virtual stage that you may have even built yourself from the ground up. LittleBigPlanet would seem ancient in scope. Your own obstacle course, your own game show, and your own television shows could be extremely easy to produce. Better yet, you could be one actor playing several parts. Play as yourself in one outfit, change outfits for the next scene, then maybe assume a different body scan and act out the five supporting characters. All this without leaving the room or needing another person. I bet you anything the guys at Rooster Teeth would have a field day with this.
The perils, however, are many. This is an amazing piece of technology, but technology is also incredible to other types of people.
Just for starters, check out the concepts behind Unwrap Mosaics. Microsoft Research has a lot of projects going on for it right now, and many of their research projects find their way into bigger applications later on in the life-cycle. It's true for Google, Apple, Adobe, and many other companies as well. Natal is supposedly borrowing from existing research, and it is very likely that several minor research projects could be incorporated into Natal by the time it's released. Unwrap Mosaics represents a wonderful step forward in video manipulation, but it also represents the dark side of good research. What if you saw a video of your girlfriend making out with another guy on YouTube? Well, with this technology, one picture could make the person doing the kissing look a lot less like a psychotic stalker and a lot more like your girlfriend. Suddenly, you begin to wonder what Natal could provide that you don't want that type of person knowing about.
Let's start with the body scanning. Maybe there's a chance that this technology will remain a little cartoonish, but not from what I'm seeing. The ultimate focus in some of the "scan" ideas is that there is a lot of detail that can be taken from an object, and that includes you. Granted, you're only going to give Natal what you want, but think twice before stepping into the house of a horny-Natal owner. At first, you'll think it's cool that you can be in the game, but that person then has a virtual doll of you. I admit, it would be very awesome to be able to beat the living crap out of someone you don't like very much in a game, but girls...beware. With this technology eventually making its way to computers, it won't matter if an application isn't released on the XBox. While this is great for virtual actors and the like, computer models generally take a lot of time and knowledge to make. Get rid of that skill, and the doors are open for anyone with Natal to have you dancing on a virtual stripper pole without your consent. That doesn't even begin to spell danger.
Already, adult games are out there that use virtual models as the actors. Natal promises to be detailed, so it is only a matter of accessing that model and plugging it into a different kind of environment. This is the reason that this technology could be very dangerous when it becomes available to computers, since all of the data that can be obtained from Natal can be outputted into a program that Natal wasn't meant for.
Webcams and digital cameras were infamous for being immediate capture devices, much like camcorders were back in the days before. It may sound like voyeurism, and it is, but what if Natal was left on in a room and set to scan anything and everything that walked in? What if you had an unprotected wireless network that happened to have Natal involved? The attacker doesn't just have a capture of you for a set period of time. They have a personal copy of you.
This may sound pale in comparison, but censorship will once again become a key issue in gaming. Censoring text and pre-sets in games is one thing, and you can even mute a voice, but the first time your child walks into a game where someone flips him off, you're going to realize that there are certain things that won't be easily censored. Microsoft will have a huge no-tolerance policy of this, I'm sure, but that isn't going to stop anything. Games aren't pre-recorded, so proving that a player game your kid the bird is going to be near impossible. What about imagery, as well? The second that someone presents their junk as a pair of pants, you're going to realize what people can and will do for a laugh.
Natal has the potential to change everything. From how you play your games to living out fantasies, Natal should be able to provide that to you. You will be in awe the first time you step into the stadium, and never doubt the online community. That box may become a valuable part of your everyday life, capable of doing loads more than just playing games online. Yet, as with all technology, it depends on how it is used. It may not even be used to its full potential, and that's a shame. Hopefully, support drums up and this project takes off to be as revolutionary as it claims to be. Just pray that the right people are giving it support, and always realize what new technology could mean. Games are meant to be fun, not something to ruin your life, so be careful to understand what is possible when Natal is released. As with any new technology, the rules change, and you have to know what is possible or you'll just be a victim of it.
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